Senua's Saga: Hellblade 2 - Draugr Maneater Priest

This was one of the more interesting characters I worked on for Senua's Saga: Hellblade 2. I was heavily involved in the initial concept phase for this character and eventually was fully responsible for the in-game versions of the headdress, beard and hair. Multiple artists worked on the final version of the body (see credits below).

It was a lot of fun creating something that -very much supported by the Audio and Cinematic teams- needed to be terrifying and revolting to both Senua and the player, but somehow still retain enough elements of its degraded human origin.

Renders are from UE5, using real-time in-game assets
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Additional Credits:
Body capture by ten24
Body design by Dan Crossland and Gabriel Maia
Body processing by Omid Moradi
Body texturing by Dominic Pearce
Ninja Theory Character Team: Dan Crossland, Dominic Pearce, Pietro Berto, Gabriel Maia and Jasper Vick